

"Out-of-Clan Disciplines" must be purchased with Freebie Points, and will be scrutinized.

These points can be placed into "In-Clan Disciplines" (the three Disciplines associated with the Clan), or into the "Physical Disciplines" (Celerity, Fortitude, and Potence). Starting Anarch and Sabbat characters receive 4 points to spend on Disciplines. Starting Camarilla characters receive 3 points to spend on Disciplines. Secondary Abilities cost half as much as primary Abilities (1 starting point buys 2 dots, 1 Freebie Point buys 1 dot). The ST will closely-scrutinize any Abilities that end up at 4 or higher especially if they are combat Abilities anything that is ranked as 3 or higher should receive attention in the history to justify it. Up a scattering of Skills throughout their existence. It may be tempting to boost a few Skills at the expense of others, but it is more than likely that your character has picked Please consider your character as more than just a series of dots. Starting Anarchs receive 12/8/5 points.Īll abilities start with 0 points, and no ability can be raised higher than 3 at this stage. Starting Camarilla and Sabbat characters receive 13/9/5 points to spend on their Talents, Skills, and Knowledges.

Starting Camarilla and Sabbat characters receive 7/5/3 points to spend on their Physical (Strength, Dexterity, Stamina), Social (Charisma, Manipulation, Appearance), and Mental (Perception, Intelligence, Wits) traits.Īnarchs start with 6/5/3 points. Nature and Demeanor define a lot about who your character is and why they act the way they do consider them carefully! This is the 'face' your character shows to the world. This is your character's true colors their real motivation. Please refer to the "Restrictions" section to determine which clans are available, and which are not. "Gunrunner", "Information Broker", or "Patron of the Arts") This is a short sentence or even just a phrase that sums up your character. Use the standard character creation system as detailed in the Vampire: The Masquerade core rulebook (Revised) House Rules section before submitting a character for approval.
